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Sam Cotman
Sam Cotman
UI/UX artist @Metacore
Helsinki, Finland

Summary

UI/UX artist at Metacore!
I focus on the people. Whether that means the team or the customer!
I work on asset creation, asset implementation and all engine related things as well as prototyping, user flows and user research.

Ex 3D-artist.

Feel free to contact me on my email: sam.cotman@gmail.com
You can find me on sketchfab here: https://sketchfab.com/cotman_sam
I'm also on linkedin! Link here: www.linkedin.com/in/cotmansam

Skills

User Interface Design3D ModelingEnvironment ModelingLow-poly ModelingTexturingHigh-poly ModelingUX DesignPBR Texturingstylization

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal
Visual Studio
Visual Studio
Adobe XD
Adobe XD
Figma
Figma

Productions

    • Mobile Game
      Merge Mansion
    • Year
      2020
    • Role
      UI/UX artist
    • Company
      Metacore
    • Mobile Game
      Lootland
    • Year
      2020
    • Role
      UI artist/3D artist
    • Company
      Nitro Games
    • Mobile Game
      Heroes Of Warland
    • Year
      2019
    • Role
      3D artist
    • Company
      Nitro Games

Experience

  • UI/UX artist at Metacore
    Helsinki, Finland
    March 2021 - Present

    Responsible for UI content production, UI visuals and UX for the game Merge Mansion!

  • Artist at Nitro Games
    Kotka, Finland
    February 2018 - March 2021

    Aiding on a variety of projects, both internal and external as a UX designer and UI artist. I was treated as a generalist most of my time here.

    In the early years my responsibility was 3D asset creation. This later shifted to prototyping, creating of pitches, creating of UI and UX design.